Co-founder & Chief Commercial Officer, Impulse Media Hub
Cyril Guilleminot
Cyril Guilleminot is co-founder and Chief Commercial Officer of Impulse Media Hub. He has spent more than 20 years across the mobile gaming value chain — product strategy, P&L, distribution, monetisation and partnerships. At Gameloft he ran the France & Benelux business unit on a €12M+ P&L, then built the group's global cloud gaming partnerships. He has also led mobile games services at SFR and telco partnerships for Blacknut. He works between France and Spain.
LinkedIn profile ↗ Articles
- Android developer verification is live: an OEM store compliance checklist October 1, 2026
- IP licensing for mobile games: what a brand deal really buys a studio September 24, 2026
- LATAM mobile game distribution: the 2026 playbook beyond Google Play September 17, 2026
- Your web shop is a product: the mobile game DTC LiveOps playbook September 8, 2026
- Vivo V-Appstore: the OEM store studios skip in India and SEA August 25, 2026
- Cloud gaming distribution: a channel for publishers, not a tech demo August 20, 2026
- HTML5 game monetization in 2026: what each channel pays August 11, 2026
- WebGPU: which mobile titles should ship web-native now July 28, 2026
- Southeast Asia mobile game distribution beyond Google Play July 25, 2026
- A studio's checklist for listing on a third-party iOS marketplace July 16, 2026
- Transsion Palmstore: Africa's default channel for mobile games July 14, 2026
- Aptoide on iOS: the first third-party marketplace with native IAP July 7, 2026
- Google Play Fees 2026: Registration, Service & Billing Costs July 2, 2026
- Japan MSCA app store rules: the distribution opening to watch June 25, 2026
- Carrier billing in India, Africa & LATAM: the 2026 reach map June 18, 2026
- Epic Games Store mobile: get listed before self-publishing June 9, 2026
- What the Core Technology Fee actually costs an EU studio June 5, 2026
- Why carrier billing converts where cards fail June 5, 2026
- Galaxy Store vs Xiaomi GetApps vs Huawei AppGallery: a comparison June 5, 2026
- Web-Native Game Distribution in 2026: Portals, Revenue & Playbook May 11, 2026
- OEM partnerships are a quietly great channel for indies May 4, 2026
- The state of alternative app stores in 2026 April 22, 2026
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